by John Resendez
In the past few years the number of 3-D movies available has significantly risen. 3-D movies have always been popular but the movies chosen for 3-D are more than likely of lesser quality. The 3-D aspect used to be as a way to make up for the quality rather than it was to enhance it. In the past two years the quality and number of movies chosen for the 3-D experience has skyrocketed.
Before 2009, the number of 3-D movies released per year averaged at around 6 or 7. In 2009 alone, there were 16. In 2010, the number shot even higher to 19. These numbers are so high recently all due ton new technology. The 1980s had its own 3-D craze, but it soon wore out because of all the hassle it was just to put something together. Remember those red and blue shaded glasses? The technology back then was not the best thing in the world.
Filming 3-D has gotten remarkably easier. Once directors have all the equipment necessary to produce a film, they shoot it and the computer does most of the work for them. That is why the higher-end movies now are being shot in 3-D, simply because of the amazing quality in this modern age.
The biggest 3-D movie released to date was a title everyone is familiar with, Avatar. The movie grossed almost $2 billion, making Avatar the highest grossing movie of all time.
Most viewers are a bit shocked about the surplus of 3-D movies to watch simply because they are so many. In terms of quality, the more the better. The more competition there is in the cinema industry, the better quality movies will be released meaning even more entertainment for movie-goers.
The popularization of 3-D has influenced television and cable companies to start making 3-D TVs. Samsung started selling its 3-D TV in late February but has not hit a big market just yet. Sony, Toshiba and Panasonic are about to have these TVs in the market sometime soon.
Within the next few years, third dimensional cinematic experiences will be able to be viewed in people’s own homes.
The 3-D boom has not only affected the movie and television market. 3-D video games have been on the rise as well. Nintendo is releasing the Nintendo 3-DS sometime next year. The Nintendo 3-DS will produce a 3-D image without the use of any glasses, making it very appealing for gamers. It is expected to have very good sales, partially because of the Nintendo reputation, but most likely the majority is going to be revolved around this 3-D craze.
Just last year around the release of Avatar the movie, Avatar: The Game was released in stereoscopic 3-D, the same kind the Nintendo 3-DS will be using. The game received bad reception from game critics and players but the bad sales still have not stopped the 3-D invasion. Nvidia, primarily a graphics company for computers, has 3-D technology out right now that allow the use of high-tech glasses to view your favorite games in glorious 3-D (if you have an Nvidia graphics card, of course). When will this 3-D boom become a 3-D recession?
Many people point fingers at movie producers, saying that they just want to make or convert their movies into 3-D to make some extra money off the inflated movie ticket. Some say it is the pricing of the ticket that influences the producers. But the real cause of the 3-D boom is us.
When it all comes down to it, it is all up to the consumers. Producers and theatres would not be able to charge so much if people were not paying to see them. Otherwise, it is just bad business. Those buying tickets and games are what is sponsoring and pushing this fad forward. As long as 3-D media is entertaining people, it will keep on coming.